'Twas brillig, and the slithy toves
Did gyre and gimble in the internet
All mimsy were the routers,
And the mome raths outgrabe.
(with apologies to Lewis Carroll's 'Jabberwocky')
I am the original designer and programmer of Federation 2, an economic themed multi-player game. Federation 2 is the longest continuously running multiplayer game on the internet. After 30 years of looking after it, I made the source code available to the Federation 2 community as open source. The source was picked up by members of the community who had it back up and running as a community edition within two days of its official close down. An impressive achievement. They've been running it for several years now, and are steadily growing with both new members and old members returning.
You can find the community version of the game at:
FedTerm and MU* clients: play.federation2.com port 30003
Play securely on the web: https://federation2.com
Contact us for more details: fed2-community-admin@googlegroups.com
I'm now retired, though I still do a small amount of volunteer manuscript reviewing for various publishers. I'm not, however, in the market for paid work, so please don't try and entice me back with requests to go back to work!
My web site contains pieces I've written, talks I've given, reviews of books I've read, and information about things I'm interested in. Like me, it's somewhat chaotic, but if you dig around a little you will, I hope, find some interesting material. Most of the stuff on the site is written for the non-specialist; if you find something that isn't very clear drop me a line and I'll try to clarify things. The address to write to is alan@ibgames.com and if you include the word 'fed2' in the subject line my spam filter will pass it by on the other side and not junk it!
I also produce a free weekly newsletter, called Winding Down , which features information, reviews, and analysis on computers, the Internet and society. It's available via an e-mail list, and you can get the subscription details here.
You can find more detailed (archival) information about me here.
Aspects of Developing with, and Using, Open Source Software