IDIOT'S GUIDE TO FED2

PLANETARY INFRASTRUCTURE BUILDS

TRANSPORT BUILDS

Ports build - it may be industrial but it can still look attractive, particularly at night.

Ports

Description:
There have always been ports wherever there is a suitable haven on the coast. However, with industrial economics 'superports' capable of moving goods on a gigantic scale can have a major effect and come to dominate transportation of goods on a planet.

Effect:
Each port adds 1% to the efficiency of all bulk goods, up to a maximum of 5%.

Duration:
Ports can be built at industrial level and higher.

Command:
'BUILD PORT'. You can remove the build with 'DEMOLISH PORT'.


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