WHY FED IS DIFFERENT FROM MUDs
Fed is an online text adventure game. It looks like a MUD, and you issue commands to the game just like a MUD - but it's not a MUD. Here's some of the things that make Fed different from MUDs.
- Fed is not written using a standard MUD code base; it is proprietary code, written from scratch. It's an original concept, and has been developed in an original way.
- In Fed, you do different things at different ranks. You don't just keep on repeating the same actions but with bigger weapons or spells. You start out hauling cargo around the Solar System, and then you deliver valuable packages. You move on to trading commodities on the planetary trading exchanges, then dealing in futures contracts, building factories to produce your own goods, and finally owning your own planet.
- You don't have to accumulate equipment or clothing in order to advance through the ranks.
- If you die in Fed, you don't have to go and retrieve your corpse, or collect all your equipment.
- There are no rigid character classes, and you don't have to stay "in character".
- We're relaxed about in-game vs out-of-game conversations. You can talk about what you like, subject to the game rules.
- Fed is not a fighting game, and because you don't have to take part in battles there is no need to rest a lot, or cast spells, to build up your stamina/health. To restore stamina, just have a drink or a meal in a bar.
- No fighting means you are in no danger from other players - there's no player-killers in Fed!
Try playing Fed2 today - it's absolutely free. Click here to get started playing Fed.