FED2 ADVANCED WORKBENCH
SCRIPT REFERENCE
NOMATCH
Sends one or more paragraphs from the message file or calls an event if, during a mobile conversation, the player types something that is not recognized.
Parameters:
ID/ Name - the ID or name of the mobile.
Low - The first paragraph number from the message file you want to send.
High - The last paragraph number you want to send.
Event - the event to call if the player's input does not match any of the words or phrases specified.
Examples:
nomatch script id/name assistant_st: low keyring.assistant.4
nomatch script id/name assistant_st: event keyring.assistant.9
Notes:
The nomatch script must come after all the match scripts in the event, because it will bring the process to a halt - the game won't search any further down the list.